Minecraft DataPack
Before my introduction to official computer science courses, I undertook a project tweaking Minecraft item loot tables, and altered mob spawning behaviors to better suit my friends' preferences. This early programming endeavor, though simple, marked my introduction to tools like Visual Studio Code and various plugins, setting the stage for my formal education in computer science.
Fish Pond
My first in-class project from my Nature of Computing course. I delved into the world of object-oriented programming, employing functions, loops, trigonometry, and a tick system to create a simple yet engaging ‘pond’. The focus of this venture was a tranquil fish pond simulation, where I animated elements such as fish, lily pads, and water splashes. By applying fundamental programming principles, I was able to bring this pond to life.
Slime Runner
-Created with SDL2 (Had to learn SDL2 framework)
-Game where you play as a slime and move down the stage as the screen scrolls
-Everything created from scratch
-Learned about random number generators, nested loops, taking user input, debugging, and testing with users
-All my friends tried the game and thought it was good